That said, the proportion that players drop from each of these single-player games should be roughly the same, or even favour Hogwarts Legacy - according to HowLongToBeat, both games' stories take 25.5 hours to beat, but Hogwarts Legacy has an 11 hour longer completionist time. At the peak of each game's launch, God of War Ragnarok saw 28.65% more players than Hogwarts Legacy, though there's a caveat: Ragnarok released on both PS5 and PS4, whereas Hogwarts Legacy has only so far released on PS5. An undeniable success, Ragnarok is a benchmark AAA single-player game with a similar amount of exploration-heavy side activities that compare neatly to all the happenings across Hogwarts Legacy's map. So, we'll turn to the next best comparison: God of War Ragnarok. It's possible Star Wars Jedi Survivor might provide similar results next month, though we doubt it'll be on par with the best Harry Potter game to date.īring in the only viable competitor. Horizon Forbidden West might count, but it also didn't sell nearly as well. Elden Ring is technically a multiplayer game, a factor that keeps players enjoying a game longer, so that doesn't count. Player numbers might have jumped following The Last of Us TV show's influence of the games, but The Last of Us Part I never saw sales like Hogwarts Legacy. Ideally, by looking at games with similar levels of success on PS5, we could judge whether Hogwarts Legacy's 54% player drop is simply the standard for single-player games a month after launch - we would just need to find similarly successful single-player games. Hogwarts Legacy players are bailing - but is that normal? Hogwarts Legacy player count losses compared to God of War RagnarokLooking at the gameplay data from over three million PSN users that powers our PlayStation Chart, it's apparent that there aren't too many recent AAA single-player games we can really compare to Hogwarts Legacy's success.
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